Improving Competition Without Re-Alignment or Other Elaborate Schemes
Much is said, here and elsewhere, about how to increase competition within MLB. Plans range from floating divisional realignment to restructuring the luxury tax and revenue sharing to imposing a salary cap. There is a lot of background discussion of various ideas below the jump, so if you're not interested either look for the ---ALL CAPS--- disclaimer for the discussion of the plan, and look for the bolded part for the actual plan.
Floating realignment isn't for me. The existing rivalries mean too much (though I could go for some adjustments to the schedule formula), and there are too many variables in how floating realignment would be achieved. Because I find the luxury tax and the idea of a salary cap unnecessarily punitive, I am not receptive to going any further with those type of plans. Unless there is an enforcement mechanism for reinvesting the revenue sharing, I'm not sure what should be changed there.
I'm also not sure how a cap would be imposed in today's sports environment. You can't roll back payrolls to an NHL/NBA-like level and it's at least 15 years too late to do away with guaranteed contracts. Additionally, fans, especially those that are willing to spend money to attend games, are aware that there is a discord between the perpetually increasing costs of attending a baseball game and the static (or relatively stable) nature of a salary cap. While a salary cap does appear to increase parity within leagues, the parity is either superficial (NHL, NBA, and NFL have far more playoff spots) or fleeting (the other leagues' champions regularly dismantle as winning and/or successful players are plucked from their rosters. Further, wealthier teams in larger markets will continue to be able to hold their payroll at the top of the cap; smaller market teams will continue to be subject to regional economic conditions and the yearly successes or failures of the team.
Any plan for increasing or incentivizing competition must account for the reality that sports leagues will always be comprised of teams located in a variety of market sizes. To an extent, MLB recognizes this reality and has given us revenue sharing to accommodate it. Unfortunately, there is no mechanism to enforce the reinvestment of revenue sharing monies in the draft, player development or the major league payroll. Even if there was a mechanism, there is always the possibility that a team would simply reallocate or reduce part of an existing budget for one facet of the team's operation and then use the revenue sharing money to augment that reduced budget. Enforcing the reinvestment of revenue sharing is a tricky, involved process that might not guarantee anything.
In addition to recognizing the reality of various market sizes, any plan must also be drafted with great foresight. Dynasties don't last forever. Many PR commenters have noted that the Yankees' payroll not only gives them an immediate economic advantage in the draft, retaining players and free agency, it also gives them an unparalleled ability to correct their mistakes by absorbing part or all of a player's salary in a trade or release.
Again, to an extent, a salary cap could mitigate that problem. There are myriad other problems that arise from a salary cap, however, including the transfer of bad contracts from high revenue to low revenue teams and vice versa. Let's assume that guaranteed contracts are not going anywhere in MLB, and use the Alex Rios release as an example. The White Sox would assume the entire cap hit. That works for a bad contract and high risk/reward player like Rios going to a high revenue team, but if the player is going in the opposite direction it hinders the ability of a lower revenue team to take chances without risking future cap space. If exceptions are created, such as the ability to negotiate a share of the cap hit between the two teams, it leaves room for abuse by high revenue teams.*
* I realize that this is over-simplified and/or elementary, but the other leagues' salary cap schemes are elaborate, full of weird exceptions developed over time (the Allan Houston and Larry Bird Rules in the NBA, for instance), and open to manipulation.
------------------------------------------ACTUAL DISCUSSION OF PLAN STARTS HERE-----------------------------------------
Despite the length discussion above, I have a modest, brief, and hopefully sensible proposal for increasing competitiveness in MLB. It was inspired by a line a Halos Heaven post:
Not so impressed, and really I'm not impressed with free agency at all these days. It's become kind of a garage sale, there may be some fairly nice 5 year old Crate n Barrell stuff in there, but it's all colors no one uses anymore.... or weird shapes and sizes.
I agree with this sentiment. Despite the Holliday contract last year and some others, teams are more aware than ever that they can't guarantee a 30+ year old player more than 4-5 years. Similarly, lower and middle revenue teams are increasingly aware of the high reward of signing a rising young talent to a long, cost-controlled contract (Tulo, Longoria, etc). Consequently, I think, there are going to be fewer and fewer prime age (27-28) year old first time free agents. Especially when combined with teams' increased awareness of avoiding Super Two status. Sure, Boras will still be around to bend the curve, but even he can only do so much. As we go forward, we are entering an era where the draft is paramount (international scouting being a close second). Maybe it always has been this way, or maybe it won't always be this way. For the foreseeable future if a team wants to go from being the Pirates/Royals to the Rays/Rockies, scouting and drafting is absolutely key.
Now on to the very brief proposal: institute a three tiered draft system for the first 2-3 rounds (completely arbitrary number), where the standings are broken down into thirds and a weighted lottery is instituted for each tier. The lottery should be mildly, not absurdly (ie, not like the NBA draft), weighted toward the worst teams in each tier. This accomplishes a few things:
- It provides incentive to continue improving. You will always have a reason not stay at the bottom of your tier because you'll no longer be guaranteed to pick 1st, 2nd or 11th, 12th or 21st, 22nd. I think it's particularly useful to motivate the people middle tier to improve their teams, and somewhat eliminates the "incentive" to finish last in the standings.
- It provides the potential to eliminate the image that drafts "penalize success." I don't think it hurts over competition if the Yankees, Red Sox, or Angels pick 21st instead of 29th or 30th. It also allows a low revenue team like the Rays a better chance to continue adding talent by allowing them to potentially draft a better player following a successful year.
- Creating three tiers limits the risk involved in an all-lottery style draft. Using the Rays again, it would be cruel to bump a low revenue team that wins 80 games from the 18th spot to the 30th spot. At worst, this would bump them to 20th. There is great motivation to finish better and move up the standings but down the draft because there would be increasingly minimal consequence to falling below your normal draft spot per the standings. While it would be tough to see them fall from 21st to 30th, but the weighting limits this possibility and, frankly, great reward has to carry some risk.
I'm sure there are more ups and downs to this plan than I am explaining in three points, but I think it is a fair way to create incentive to improve a team. It is also one of the few plans for increasing competition that I can envision that does not rely solely on punishing more successful and/or higher revenue teams. Plus, I've always liked the idea of restructuring the draft. Two birds, one stone?
Eat. Drink. Be Merry. But the above FanPost does not necessarily reflect the attitudes, opinions, or views of Purple Row's staff (unless, of course, it's written by the staff [and even then, it still might not]).
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I think there's a lot of merit to your proposal.
I’ve got my own ideas about where the draft should be going in the next few years, which I’ll get around writing about some time this offseason, but a tiered lottery system is definitely an interesting proposal that wouldn’t hurt too much to implement. I’d break the league into four tiers, though, with the eight playoff teams being in the bottom tier, the next eight in the third tier, the third eight in the second tier, and the bottom six in the top tier.
An important point to consider with the tiered proposal is that the expected value of a first round draft pick is weighted such that the first five-ten picks have historically produced much greater value than most of the rest of draft picks combined.
There’s a lot that can be done here, and something really should be done as the draft becomes more important.
The writer formerly known as Jabberwocky
READ and LEARN about the business of baseball at Purple Row Academy
Eschew Obfuscation!
Importance of draft
Do share the sense that the draft is becoming and will continue to become more important, or am I late to the party on that? This is what comforts me about the Rockies’ financial situation. If teams like the Twins and Rockies can continue drafting well and keep their payrolls between $80-100m free agency will be an afterthought.
by deacs on Oct 9, 2010 6:50 PM MDT via mobile up reply actions
Well thought out....
…but too well thought out. The problem in baseball is far, far more simple. The Yankees have a $206 million payroll. The Pirates have a $34 million payroll. Since 1998, the Yankees have had the highest payroll in baseball every year and have made the playoffs every year except one. Since 1998, the Pirates have had the lowest payroll every year and have never made the playoffs. A salary cap works in football and basketball, where teams like Indianapolis, San Antonio, New Orleans and Green Bay remain competitive in small market areas. Any other solution…ANY other solution….is doomed to fail so long as one team can outspend another team by $170 million dollars.
Here’s my own admittedly extreme but I think more satisfying solution -
http://www.associatedcontent.com/article/5736896/give_the_yankees_a_fourth_out.html?cat=14
You have no idea how big a hornet's you just poked
Yankee Haters Encouragement Group Member #1
by RhodeIslandRoxfan on Oct 9, 2010 10:21 PM MDT up reply actions
I like the idea
(Although I agree with Jeff that the 8 playoff teams should have their own bottom teir)
This proposal should generate more intest in the draft as multiple teams will have a chance to move up while still allowing the teams who need help the most to get the first shot at the best players. The only thing I question is how much is it really going to improve the competition? While teams moving up or down a few spots will make the draft more interesting and change where certain players end up, I think it’s effect on improving competetion is limited because that’s all it does.
One thing that I think needs to be talked about when it comes to the draft is allowing teams to trade draft picks. This could really spice things up but also has to potential to hurt small market teams if players demand to play for a certain big market team (Like Eli Manning did in the NFL). I’m torn on this issue.
Yankee Haters Encouragement Group Member #1
by RhodeIslandRoxfan on Oct 12, 2010 10:47 AM MDT up reply actions
I think the disincentive toward finishing last year after year is pretty strong. If you know you might end up with the 10th pick instead of the 1st or 2nd, and know that there’s a big drop in talent between those spots, you’re motivated to find creative solutions to your team’s woeful performance. Two 10th picks instead of a 1 and 2 could be a pretty rough two years if a team doesn’t get better at development, scouting or capitalizing on existing assets.
It also forces teams to place more of an emphasis on scouting. Generally, teams can isolate the potential draftees by 5s or 10s, but this forces them to concentrate on at least a range of 10 players. That change in focus should lead to teams with poor scouting making broader changes.
I’m fine with the idea of two 11-team tiers and a third 8-tier team, although I think the difference between the eight playoff teams and the last two teams not to make it is probably negligible. Aesthetically, however, it looks fairer.
So how can leaving the within-tier pick to lcuk guarantee a level playing field?
It’d be grossly unfair for one team to get 1 then two and another to get 9 then 10 but that’s what’s likely to happen. Sure, over the long term (many decades) it’d even out but in the short term it’ll create a greater disparity.
It’s not left to luck, it’s a variation on the weighted lottery system used in the NBA and NHL. I’d just like to weight it less heavily toward the teams that finish at the bottom of each tier. This is for two reasons: 1) in the NHL, the lottery rarely deviates from the final standings, thus dampening the motivation to improve; and 2) the tiered system provides a safety net that prevents teams from unfairly falling too far. I’m not sure if the NBA and NHL’s formulas are the same, but the NBA seems to provide more chance for a team to move up.
I’m not guaranteeing parity will arise, but I am suggesting that not being assured of a higher draft pick based on your poor results will compel a team to improve other aspects of its operations. Drafting at the top doesn’t guarantee them the best talent anyway (see Greg Reynolds in 2006 for a case of what turned out to be a lesser talent, or the Pirates pick of Tony Sanchez in 2009 for a case of a team being miserly), and not having that comfort in mind will force teams to be more creative in player development and scouting.
The tiered lottery is an egalitarian improvement in that it does not arbitrarily punish success or reward failure. There’s nothing about a draft that means it inherently has to favor the teams that perform the poorest. There is a benefit in that the traditional draft should result in greater parity, but that has not been the case. Teams like the Pirates, Orioles, Royals, and Expos/Nationals have perennially had the opportunity to draft from the top, and yet they have failed. Conversely, teams like the Rockies and Rays have been able to help themselves through the draft, but if you suggest to a Rays fan or anyone on the Row that they have only had success because of many consecutive high draft picks they will rightly disabuse you of that notion.
I wonder then
if competition will increase for fringe spots. Like will teams start vying heavily for 20 knowing they can walk away with the 11th pick, or 10th with the 1st pick. That might add some drama for teams that suck…
"These are thin mints. I put them in the freezer. My favorites. So good."
--Reds outfielder Adam Dunn, on the girl scout cookies he keeps in his locker
PR has been down this road many times
Which is why I wanted to do something different. It’s nice and simple to hold the Yankees and the Pirates out there to prove a point, but that ignores so much about the conferences among baseball teams. While having money is an advantage, it does not explain the Pirates 19 year walk in the desert nor does it explain the emergence of teams like the Twins and the Rays. Salary caps are blind to poor management and bad drafting. Deciding to draft a second round talent with the fifth overall pick (Tony Sanchez) in 2009 has nothing to do with payroll discrepancies. It has to do with frugal, shortsighted management. The pirates market is certainly not the smallest in mlb, and as evidenced by the steelers ubiquitous presence, pittsburgh fans moved all over the country during the city’s decline. If anything, a salary floor might accomplish what you want to achieve but a cap do nothing to change the outcomes of poorly run small and large market teams.
As for the comparison to the other leagues, a comparison to the NHL would be valid but without guaranteed contacts it’s fruitless to compare the nfl to mlb. There’s also the fact that the nfl has always shared television revenue among its teams rather than each team having their own network or contract. That makes a huge difference. The nba has a soft cap and so many exceptions that it’s basically not a cap at all.
Additionally, a cap does nothing but keep owners’ pockets full of money. It won’t cost less for the fan to attend games or buy merchandise. A cap will require capping individual salaries, and with all of the existing long term contracts will be very tricky to implement. Players would forfeit a lot of money.
The point of my plan was to find a simple way to increase competitiveness without punitive punishment. Teams shouldn’t be punished for doing a good job at creating revenue. Boston and New York didn’t conspire to make Tampa a small market. A salary cap is punitive and elaborate without guaranteeing any change.
by deacs on Oct 10, 2010 9:03 AM MDT via mobile up reply actions 4 recs
I think I may have broken my keyboard
I rec’d this so hard.
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by victor frankenstein on Oct 11, 2010 4:46 PM MDT up reply actions
So basically
you’d still be guaranteed a pick within your tier, but that may mean 10th pick vs 1st, or 20th pick vs 11th?
I like the idea, and it doesn’t seem too hard to implement.
I’d also like it if draft picks were tradeable – this obviously gives smaller market teams a better chance to build through the draft, and it also means that teams can luck out and even though they traded with a team that would have gotten the 20th pick overall under the old system, they may now get a pick that’s the 11th.
It also adds a new level for teams ravaged one season by injuries (as you may be bumped into a higher tier), by somewhat artificially allowing them to move up the draft (assuming the injured players are likely to return next season)…
Would supplemental picks (and the picks a team gets for failing to sign a previous year’s first rounder) remain the same?
"These are thin mints. I put them in the freezer. My favorites. So good."
--Reds outfielder Adam Dunn, on the girl scout cookies he keeps in his locker
Interesting questions
You’re spot on about being able to trade draft picks. That ability goes together well with the idea of the tiered lottery. However, I do think the ability to trade draft picks should be restricted in some way.
As for “compensation for failure to sign” picks, I’d keep it at the spot after where the unsigned player was drafted. Assuming the ability to trade a draft pick (and the exclusive negotiating period following the draft) doesn’t negate the need for compensatory picks, the same principle of fairness still applies in a tiered draft. The only difference is that it’d be subject to the previous year’s lottery rather than the previous year’s final standings.
As for Type A and B compensation picks, that should be subject to an overhaul as well. (Warning: new proposal follows.) Overhauling free agent compensation picks requires changing the way Type A or B FAs are ranked. I’m not sure if Elias actually publishes the methodology, but people seem to think it includes RBIs and context-dependent things like that. I’d update and simplify it (not drastically) by weighting four factors – OBP, SLG, ISO, and someone’s advanced fielding formula (probably not UZR) – to determine the rank. I’d do away with the groups, and probably include BABIP as a way to bend a fluky year downward. People more familiar with the Elias rankings might have far better ideas on how to reform the system.
The free agent compensation pick system could remain the same: the signing team’s first round pick goes to the former team, and a supplemental pick is awarded based on the Elias rankings. However, I’d change the draft order to one of two things: 1) determine the draft order by the rank of the FA signed (so, if Carl Crawford is the #1 FA, the Rays would receive the first pick), or 2) a two-tiered lottery, with non-playoff teams being in the first tier and playoff teams being in the second.
Another element I hadn’t considered is reforming the way that teams are compensated if their Type A FA was signed by a team that signs other Type As. Rather than the signing team giving up progressively higher round picks based on the player’s Elias ranking, I’d make the signing team forfeit the progressively higher round pick and include in the supplemental round the former teams that do not receive the first round pick. Additionally, it’s worth considering having the signing team forfeit future first round picks for signing multiple FA. If you’re going to take the ride, you have to pay the toll.
The Elias rankings are, quite frankly, awful in just about every way. There's just not much of redeemable value there.
They need to be scrapped and replaced by an alternative evaluation method.
The writer formerly known as Jabberwocky
READ and LEARN about the business of baseball at Purple Row Academy
Eschew Obfuscation!
Ugh, I knew they were bad but then I went looking for more
Eddie Bajek, who supplies the reverse engineered rankings to MLBTR, went into a bit of detail at Tigers Thoughts after he first figured it out:
If you are following at home, you should have position sets for each of the two leagues right now, and you should also be wondering about that number after each of the positions.
That number will represent the statistical set on which players at that position will be judged. These statistical sets came from mlbtraderumors.com. This would have been impossible to figure out without those statistics available.
1. C: PA, BA, OBP, HR, RBI, FPCT*, Assists*
2. 1B, OF, DH: PA, BA, OBP, HR, RBI
3. 2B, 3B, SS: PA, BA, OBP, HR, RBI, FPCT*, Total Chances*
4. SP: Total Games (Games Started + 0.5*Games Relieved), IP, Wins, Winning Pct., ERA, K’s
5. RP: Total Games (Games Relieved 2*Games Started), IP**, WinsSaves, IP/H, K/BB, ERA
Defensive statistics are only accumulated at the player’s designated position.
*Innings Pitched are given just 75% of the weight of the other relief categories.
That’s simply awful.
And I wouldn’t protect the first 15 picks in the draft from being awarded as Type A compensation. Maybe the first tier, but that’s all.
Another thought
what if your probability of a higher pick is based not only on previous season’s finish, but payroll? Higher payroll = lower chances?
"These are thin mints. I put them in the freezer. My favorites. So good."
--Reds outfielder Adam Dunn, on the girl scout cookies he keeps in his locker
Your tier would be determined by the final standing and your weighted chance would be determined by payroll? It’s interesting but, for me, doesn’t fit with the idea of being as least punitive toward success as possible.
by deacs on Oct 13, 2010 7:42 AM MDT via mobile up reply actions
Just as long as we remember
that payroll doesn’t necessarily = success.
I could probably make a case that despite both teams winning like 95 games, the Rays should have a higher pick than the Yankees.
It might provide incentive to use resources as efficiently as possible. It also might provide incentive for teams to keep payrolls artificially low too…
"These are thin mints. I put them in the freezer. My favorites. So good."
--Reds outfielder Adam Dunn, on the girl scout cookies he keeps in his locker

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